![]() Even minute tricks such as grinding a pole require much more skill than what is required in the Tony Hawk games. Don’t expect to be able to turn the game on and perform a 900 degree spin on your first go. Skate It isn’t a game you can just pick up and play, it requires persistence and dedication to learning and mastering the unique control method. Relying on movements of the Wiimote to perform tricks is very tricky in the beginning, and it still proves hard after extensive play. Aside from this, the game is pretty much played with motion sensing, which is hit and miss affair. The analogue on the Nunchuk is used to move your character whilst the A button on the Wiimote is used to gain speed. ![]() In fact, due to a lack of dual analogues, the majority of the games tricks are performed by waving the Wiimote in different directions. For example, if you are simply skating along a flat surface, a simple tilt of the control in an upward direction will result in a manual.įlicking the Wiimote up result in a jump, while tilting the Wiimote in certain directions when in the air will lead to grab and flip moves. To play the game, you need to hold the Wiimote in a flat, horizontal position, as tilting the control up or down will result in tricks being pulled off. One of the first things you will notice about Skate It is its unique control scheme. This approach is good as it allows players to proceed through the game and it also provides for those wanting a greater challenge. ![]() Objectives that are set by the other characters in the game usually don’t allow as much freedom, but the vast majority of objectives in the game can be tackled in a way that suits the player.Įach challenge in the game has two levels of completion you can either own a challenger if you do the minimum that is required, or you can kill a challenge if you do that bit more. For the most part, there is a lot of freedom in terms of how you tackle a mission. The excellent thing about this, though, is the fact that you are given so much freedom. In each level, you’ll be asked to perform a couple of small missions, such as grinding a pole or scoring a set amount of points. Your character is simply whoever you want it to be (there is a fairly good character creator mode) and your mission it to show off your skating skills so you can earn money, become sponsored, and make it big in the world of skating. The basic premise of the game is fairly similar to some of the recent Tony Hawk titles. You’ll eventually open up various other levels that are based on real world locations. Skate It takes place in a fictional world of San Vanelona, a fairly large city that provides ample space and conveniently located objects to skate around in. Compared to Tony Hawk though, it is an experience that is much more grounded in reality. This is not to say that Skate It is 100% realistic, as that would be plain boring. This is where Tony Hawk and Skate It differ, with Skate It coming across as a much more real representation of skating. It was pretty simple to play and the tricks and stunts you could pull of in the game were a mile short of reality. Though I am no expert on the extreme sport of skating, it is not hard to realise that Tony Hawk was a slightly more arcade experience as opposed to being a realistic representation of what skating is like. I cannot say I am a fan of skateboarding as such, but the Tony Hawk games have been generally so well designed that they actually make you interested in skating. Can Skate It stand tall against the juggernaut that is Tony Hawk, or does it fall face first into the pavement like I would if I attempted to skate? I must admit, I was a pretty big fan of the Tony Hawk games, particularly the first few that were released. Not much has challenged the series, until now, with EA introducing their new skateboarding game Skate It. First introduced some 10 years ago, the Tony Hawk games have been a popular and hugely successful series of games. Tony Hawks has long been the king of the skateboarding genre.
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